Hey,
mein erster Thread hier ist natürlich gleich eine frage.. Bin auch ehrlich gesagt mit dem Innenleben von DOD:S nicht so vertraut sonst würde ich es auch sicherlich selbst lösen können
Folgendes Problem:
Ich habe mich mal ein paar Stündchen hingesetzt und DOD:S nach meinen Vorstellungen angepasst sprich andere Sounds, Waffenmodels, Sprites.. etc.
Soweit lief alles gut jedoch habe ich probiert ein wenig mehr FPS rauszukitzeln und per Google einen FPS-Guide gefunden und den natürlich sofort angenwandt.
Jetzt sind ein paar Waffen wie zb.: die Garand, Bazooka oder Thompson Lila. Mein erster Gedanke war, dass es sich bei den Waffen um die sogenannten "HD-Waffen" handelt und ein Befehl für zb. Dynamisches Licht fehlt und somit keine Spiegelung erzeugt werden kann und somit wird die Waffe lila. Ich habe dann jeglichen Befehl, der nur irgendwas mit Licht zu tun hat entfernt jedoch brachte dies keine abhilfe.
Hier mal meine Config und Userconfig
config.cfg
Zitat:
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "changeclass"
bind "." "changeteam"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "voicemenu3"
bind "c" "voicemenu1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "dropammo"
bind "k" "+voicerecord"
bind "m" "overview_mode"
bind "n" "overview_togglezoom"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "say_team"
bind "v" "voicemenu2"
bind "w" "+forward"
bind "y" "say"
bind "z" "+alt1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_force "0"
cl_detail_avoid_recover_speed "0"
cl_chatfilters "31"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "0"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0.000000"
lookstrafe "0.000000"
joystick "0"
m_pitch "0.022000"
m_filter "1"
sensitivity "6.610000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "0"
hud_fastswitch "1"
muzzleflash_light "0"
cl_autoreload "1"
cl_showhelp "0"
hud_takesshots "0"
cl_autorezoom "1"
cl_identiconmode "2"
hud_capturepanel "1"
cl_crosshair_red "255.000000"
cl_crosshair_green "0.000000"
cl_crosshair_blue "0.000000"
cl_crosshair_alpha "200"
cl_crosshair_file "Dot"
cl_crosshair_scale "48.000000"
cl_dynamic_crosshair "1"
hud_centerid "1"
hud_c4pickuppanel "1"
cl_enablespectatoreffects "0"
cl_enabledeatheffects "0"
cl_enabledeathfilmgrain "0"
cl_deatheffect_always_on "0"
_cl_minimapzoom "0"
_overview_mode "0"
dod_overview_voice_icon_size "64"
cl_overview_chat_time "2.0"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.250000"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dod_02_hdr"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "0.000000"
volume "0.2"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "30"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
closecaption "0"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "1"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/squidward-thumb.vtf"
cl_timeout "60"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
cl_updaterate "101"
cl_cmdrate "100.000000"
bgmvolume "1.000000"
password ""
name "Cpt. Bambi"
+jlook
|
Userscfg.cfg
Zitat:
cl_ejectbrass 0 //Disables shells flying out of guns
cl_muzzleflash_dlight_3rd 0 //Disables 3rd person muzzle flashes lighting up surrounding area
cl_muzzleflash_dlight_1st 0 //Disables 1st person muzzle flashes lighting up surrounding area
cl_ragdoll_fade_time 1 //Causes dead bodies to disappear immediately (default: 15)
cl_show_splashes 0 //Disables water splash effects
cl_smooth 0 //Disables smoothing views after prediction errors/juddering effect
commentary 0 //Disables map commentary
dsp_enhance_stereo 0 //Disable stereo effect sound enhancing
mat_antialias 0 //Disables AA
mat_bumpmap 0 //Disables Bump Mapping
mat_bloom 0 //Disables bloom effect
mat_bufferprimitives 1 //Buffer primitive objects
mat_clipz 0 //Lowers water quality
mat_hdr_enabled 0 //Disables HDR
r_cheapwaterstart 1 //Worsens water quality
r_cheapwaterend 1 //Worsens water quality
r_propsmaxdist 100 //Object fading distance
r_RainSimulate 0 //Disables rain
r_shadows 0 //Disable shadows
rope_smooth 0 //Disables Anti-Aliasing effect on ropes
cl_cmdrate 101 //Sets CMD Rate for cable/DSL
cl_updaterate 101 //Sets update rate for cable/DSL
rate 25000 //Sets rate for cable/DSL
cl_interp "0.01" //Sets interp value
cl_interpolate 1 //Interpolates entities on the client
fog_enable 0 //Disables Fog
fog_enable_water_fog 0 //Disables water fog
gl_clear 0 //Disables hiding of cracks/faults between textures
|
Könnte vielleicht noch irgendwas im cache hängen?
Vor dem "FPS-Guide" waren die ganzen Custom Waffen nicht Lila oder der gleichen. Sie haben einwandfrei funktioniert
Ich bin mit meinem Latein wirklich schon am Ende und hoffe mir kann irgendwie geholfen werden.
Mole!