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#1 |
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Erfahrener Benutzer
Zocker
Registriert seit: 21.08.2003
Beiträge: 479
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Eure CFG's
ja ich weiss das beste geheimnis eines DOD spielers is seine cfg...
![]() aber trozdem möchte ich gerne wissen mit welchen cfg's ihr spielt! Hoffe so ein Threa hat es nich schon! ALSO JUNGS HAUT REIN EURE LIEBLINGS CFG's @KOC .... SORRY! MEINE: //CFG // This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores;stopsound;timeleft" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "," "changeclass" bind "." "changeteam" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "cl_xhair_style 3" bind "8" "cl_xhair_style 2" bind "9" "cl_xhair_style 1" bind ";" "+mlook" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "voice_menu3" bind "c" "slot3" bind "d" "+moveright" bind "e" "+use" bind "f" "drop" bind "g" "drop" bind "h" "dropammo" bind "j" "dropobject" bind "k" "kill" bind "l" "+mapzoom" bind "m" "+map" bind "n" "impulse 100" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "voice_menu2" bind "w" "+forward" bind "x" "+commandmenu" bind "y" "messagemode" bind "z" "prone" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "prone" bind "F1" "say ..::]HAVE FUN & GOOD LUCK[::.." bind "F2" "say SORRY FOR TK PLZ FORGIVE" bind "F3" "snapshot; say ..::]Screenshot saved[::.." bind "F4" "say THX 4 WAR!" bind "F8" "stop;say ...|demo complet|..." bind "F9" "record demo1;say ...|demo 1 record|..." bind "F10" "record demo2;say ...|demo2 record|..." bind "F11" "record demo3;say ...|demo3 record|..." bind "F12" "record demo4;say ...|demo4 record|..." bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_ENTER" "nick" bind "KP_INS" "fun_nick" bind "KP_DEL" "cw_nick" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "+speed" bind "MOUSE5" "+duck" _ah "0" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "100" cl_allowdownload "1" cl_allowupload "1" cl_autoreload "1" cl_backspeed "500" cl_bulletejects "1" cl_cmdbackup "2" cl_cmdrate "40.175" cl_corpsestay "10" cl_cutscenes "1" cl_dlmax "768" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "0" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "500" cl_himodels "1" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_numshotrubble "5" cl_particlefx "0" cl_timeout "60" cl_updaterate "100" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "3" con_color "255 155 50" console "1.000000" crosshair "0" dodcredits "0" fps_max "101" fps_modem "0.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "0" hud_takesshots "1" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "300" name "plaYfast.ch%//tHe%LaST%K1sS" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "8.990000" skin "" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "0" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "0.5" +mlook +jlook exec userconfig.cfg //userconfig //NICKS //----------------- alias nick "name plaYfast.ch%//tHe%LaST%K1sS" alias fun_nick "name 1n%tHe%3Nd" alias cw_nick "name ::Kruemel::" bind "KP_Enter" "nick" bind "KP_INS" "fun_nick" bind "KP_DEL" "cw_nick" //----------------- // grafik //----------------- gamma "99" brightness "100" lightgamma "0.5" gl_dither "1" gl_flipmatrix "0" gl_monolights "0" gl_overbright "1" gl_polyoffset "0.1" //------------------ |
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#2 |
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Erfahrener Benutzer
Camper
Registriert seit: 10.05.2004
Beiträge: 171
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müßtest du mit dem posting (deiner config) nicht als erster anfangen?
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#3 |
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Erfahrener Benutzer
Schlexianer
Registriert seit: 13.09.2003
Beiträge: 3.089
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Hab immer mit Standard gespielt.
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#4 |
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Erfahrener Benutzer
Schlexianer
Registriert seit: 24.05.2003
Beiträge: 4.163
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veraltet
bin gar nich mehr bei 141 und das clancommander pw gilt auch schon ewig nimmer...^^
// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores; timeleft; stopsound" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "," "changeclass" bind "." "changeteam" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "changeclass" bind "c" "voice_menu3" bind "d" "+moveright" bind "e" "+use; signal_grenade" bind "f" "impulse 100" bind "g" "drop" bind "h" "dropammo" bind "i" "messagemode2" bind "j" "dropobject" bind "l" "+mapzoom" bind "m" "+map" bind "n" "+commandmenu" bind "p" "say sorrz dude" bind "q" "+duck" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode" bind "v" "changeteam" bind "w" "+forward" bind "x" "voice_menu2" bind "y" "voice_menu1" bind "z" "voice_menu1" bind "~" "toggleconsole" bind "BACKSPACE" "snapshot" bind "UPARROW" "mp3volup" bind "DOWNARROW" "mp3voldown" bind "LEFTARROW" "prevtrack" bind "RIGHTARROW" "nexttracks" bind "ALT" "prone" bind "CTRL" "+voicerecord" bind "SHIFT" "+speed" bind "F1" "signal_grenade" bind "F2" "say_team << I follow you, %i, lets rock !! >>" bind "F3" "nextmap" bind "F4" "say >> 141 ... one4one ... www.one4one.de ... one4one ... 141 <<" bind "F7" "messagemode name" bind "F6" "name one4one.grd%|%muZZe" bind "F8" "say GL & HF" bind "F5" "name mu-]ZZ[-e.lifelong" bind "F9" "record demo1" bind "F10" "record demo2" bind "F11" "record demo3" bind "F12" "record demo4" bind "INS" "playtrack" bind "DEL" "mp3 stop" bind "PGUP" "+lookup" bind "END" "looptrack" bind "KP_MINUS" "gvoldown" bind "KP_PLUS" "gvolup" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "+map" bind "MOUSE5" "lastinv" _ah "0" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "1.960000" cl_allowdownload "0" cl_allowupload "1" cl_autoreload "1" cl_backspeed "400" cl_bulletejects "1" cl_cmdbackup "2" cl_cmdrate "30" cl_corpsestay "0" cl_cutscenes "1" cl_dlmax "128" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "1" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_himodels "0" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_numshotrubble "5" cl_particlefx "0" cl_timeout "60" cl_updaterate "20" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "0" con_color "255 255 255" console "1.000000" crosshair "0" dodcredits "0" fps_max "85.0" fps_modem "0.0" gamma "10" lightgamma "0.0001" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.0" mp_decals "300.000000" name "Mr. CirclePit" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "5.53" skin "" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.80" setinfo "_cm_pw" "muzze" +mlook +jlook violence_ablood "1" violence_hblood "1" exec userconfig.cfg |
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#5 |
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Erfahrener Benutzer
Schlexianer
Registriert seit: 18.04.2003
Beiträge: 3.025
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meine
//This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "j" "+showscores; stopsound; lightgamma 0" bind "ENTER" "gl_spriteblend 0" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "," "dropammo" bind "-" "+map" bind "." "dropobject" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "c" "voice_menu2" bind "d" "+moveright" bind "e" "+use" bind "f" "+voicerecord" bind "g" "drop" bind "h" "dropammo" bind "i" "+commandmenu" bind "k" "say_team SORRY!" bind "m" "changeteam" bind "n" "changeclass" bind "q" "Slot2; slot3" bind "r" "+reload" bind "s" "+back" bind "u" "messagemode2" bind "v" "voice_menu3" bind "w" "+forward" bind "x" "voice_menu1" bind "y" "messagemode" bind "z" "prone" bind "~" "toggleconsole" bind "UPARROW" "say_team Kann nicht wahr sein sowas (c)aLS " bind "DOWNARROW" "say_team Der cheatet doch...(c)dtR" bind "LEFTARROW" "say_team Dieter der cheater (c)ckx" bind "RIGHTARROW" "say_team Halt die fresse ich box dir in die schnauze (c)xXx " bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_PLUS" "+mapzoom" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE5" "+jump" bind "MOUSE4" "say_team @ %l mit %h hp" _ah "0" _cl_minimap "2" _cl_minimapzoom "0" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "1" cl_autoreload "1" cl_backspeed "400" cl_bulletejects "1" cl_corpsestay "0" cl_cutscenes "1" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "1" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_himodels "0" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "0" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "0" cl_lc "1" cl_logocolor "#Valve_Green" cl_logofile "" cl_lw "1" cl_numshotrubble "5" cl_particlefx "0" cl_timeout "35" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "7" con_color "255 155 50" console "1.000000" crosshair "0" dodcredits "0" fps_max "90" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_takesshots "1" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0" mp_decals "300.000000" name "ich bin isotonisch lila!" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.3" skin "" suitvolume "0.250000" sv_aim "0" sv_voiceenable "0" team "" topcolor "30" viewsize "120" voice_enable "0" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "1" setinfo "" "1" cl_cmdrate "50" cl_cmdbackup "6" cl_dlmax "256" cl_updaterate "35" +mlook exec userconfig.cfg |
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#6 |
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Super-Moderator
Schlexianer
Registriert seit: 27.04.2003
Beiträge: 3.734
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omg ok ich mach auch mal:
userconfig.cfg: unbindall name "Some ONE" _cl_minimap 2 cl_xhair_style 12 bind "TAB" "+showscores; stopsound; timeleft" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "," "changeclass" bind "." "changeteam" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1; r_drawviewmodel 1" bind "2" "slot2; r_drawviewmodel 1" bind "3" "slot3; r_drawviewmodel 0" bind "4" "slot4; r_drawviewmodel 0" bind "5" "slot5; signal_grenade; r_drawviewmodel 1" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "clanmodmenu" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "voice_menu3" bind "c" "voice_menu1" bind "d" "+moveright" bind "e" "+use" bind "f" "+voicerecord" bind "g" "drop" bind "h" "dropammo" bind "k" "say_team Tschuldigung ich wollte dich net treffen! Habs aber leider doch getan!" bind "j" "dropobject" bind "m" "+map" bind "n" "impulse 100" bind "p" "slot5; say_team >>>Granate point %l <<<" bind "q" "slot2; slot3; slot4; r_drawviewmodel 0" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "voice_menu2" bind "w" "+forward" bind "x" "+commandmenu" bind "y" "messagemode" bind "z" "prone" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F4" "say ;say timeleft; say nextmap" bind "F5" "snapshot" bind "F8" "name M0rpHu$" bind "F9" "name C0r3" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "slot2; r_drawviewmodel 1" bind "MWHEELUP" "slot3;slot4; r_drawviewmodel 0" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "KP_PLUS" "xhair_custom" bind "kp_MINUS" "xhair_default" bind "i" "rdraw1" alias "war1" "exec war1.cfg; bind p war2" alias "war2" "exec war2.cfg; bind p war1" bind "p" "war1" bind f12 "record1" alias "record1" "exec record.cfg; bind f12 record2" alias "record2" "stop; bind f12 record1" alias "xhair_custom" "cl_xhair_style 1; bind KP_PLUS xhair_custom2" alias "xhair_custom2" "cl_xhair_style 2; bind KP_PLUS xhair_custom3" alias "xhair_custom3" "cl_xhair_style 3; bind KP_PLUS xhair_custom4" alias "xhair_custom4" "cl_xhair_style 4; bind KP_PLUS xhair_custom5" alias "xhair_custom5" "cl_xhair_style 5; bind KP_PLUS xhair_custom6" alias "xhair_custom6" "cl_xhair_style 6; bind KP_PLUS xhair_custom7" alias "xhair_custom7" "cl_xhair_style 7; bind KP_PLUS xhair_custom8" alias "xhair_custom8" "cl_xhair_style 8; bind KP_PLUS xhair_custom9" alias "xhair_custom9" "cl_xhair_style 9; bind KP_PLUS xhair_custom10" alias "xhair_custom10" "cl_xhair_style 10; bind KP_PLUS xhair_custom11" alias "xhair_custom11" "cl_xhair_style 11; bind KP_PLUS xhair_custom12" alias "xhair_custom12" "cl_xhair_style 12; bind KP_PLUS xhair_custom13" alias "xhair_custom13" "cl_xhair_style 13; bind KP_PLUS xhair_custom14" alias "xhair_custom14" "cl_xhair_style 14; bind KP_PLUS xhair_custom15" alias "xhair_custom15" "cl_xhair_style 15; bind KP_PLUS xhair_custom16" alias "xhair_custom16" "cl_xhair_style 16; bind KP_PLUS xhair_custom" alias "xhair_default" "cl_xhair_style 0; bind KP_PLUS xhair_custom" alias "+minimap" "+map; +map" alias "-minimap" "+map" bind "MOUSE3" "+minimap" alias "+rreload" "r_drawviewmodel 1; +reload" alias "-rreload" "r_drawviewmodel 0" alias "+snipmode" "+attack2" alias "-snipmode" "-attack2" alias "snipmodeon" "bind mouse2 +snipmode; bind snipmodeoff" alias "snipmodeoff" "bind mouse2 +attack2; bind snipmodeon" bind "" "snipmodeon" alias "rdraw1" "exec rdraw1.cfg; bind i rdraw2; echo Waffenmoddels nun sichtbar" alias "rdraw2" "exec rdraw2.cfg; bind i rdraw1; echo Waffenmoddels nun unsichtbar" alias "mitmsg" "exec mitmsges.cfg ; bind o ohnemsg" alias "ohnemsg" "exec ohnemsges.cfg; bind o mitmsg" alias "nade+msg" "bind 5 slot5; say_team >>>Granate point %l <<<; signal_grenade" alias "nadeohnemsg" "bind 5 slot5; signal_grenade" alias "reload+msg" "bind r +reload; say_team >>>RELOADING POINT %l <<<; signal_backup" alias "reloadohnemsg" "bind r +reload" bind "k" "say Spatenwink!!!" bind "l" "say Pistolen Ownage!!!" alias view "view1" alias view1 "cl_bobcycle .-8" alias view2 "cl_bobcycle .0; bind f2 view3; bind mouse5 view3" alias view3 "cl_bobcycle .8; bind f2 view2; bind mouse5 view2" bind "f1" "voice_loopback 1; voice_inputfromfile 1" as "kimme1" "bind kimme2; bind mouse2 1kimme" as "kimme2" "bind kimme1; bind mouse2 +attack2" as "1kimme" "cl_bobcycle .0; bind mouse2 1kimme" as "2kimme" "cl_bobcycle .8; bind mouse2 2kimme" bind "mouse5" "view2" bind "f2" "voice_loopback 0; voice_inputfromfile 0" bind "mouse4" "kimme1" sv_allowdownload 0 exec mp3.cfg bind "ins" "+PlayWAV" bind "del" "ToggleWAV" alias +PlayWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord" alias -PlayWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord" alias StartWAV "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV StopWAV" alias StopWAV "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV StartWAV" alias ToggleWAV "StartWAV" alias "war1" "war-r" alias "war-r" "name M0rpHu$%for%#fusel-combo; hud_takesshots 1; exec record.cfg; alias war1 war-s" alias "war-s" "stop; alias war1 war-r" die ganzen untercfgs lass ich ma weg ^^ :xmasirre |
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#7 |
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Erfahrener Benutzer
Camper
Registriert seit: 10.05.2004
Beiträge: 171
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so dann werd ich auch ma.....
// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores;stopsound" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "," "voice_menu1" bind "." "sensitivity 3.5" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "messagemode" bind "c" "changeclass" bind "d" "+moveright" bind "e" "drop" bind "f" "+jump" bind "g" "+map" bind "h" "dropmgammo" bind "j" "dropobject" bind "m" "map" bind "q" "nextmap;timeleft" bind "r" "+speed" bind "s" "+back" bind "u" "messagemode2" bind "v" "changeteam" bind "w" "+forward" bind "x" "cp" bind "~" "toggleconsole" bind "BACKSPACE" "+commandmenu" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+moveleft" bind "RIGHTARROW" "+moveright" bind "CTRL" "snapshot" bind "SHIFT" "+duck" bind "F1" "quit" bind "F2" "name [NBKG]%kOc%(G)" bind "F3" "name asoziale%randgruppe" bind "F4" "name [K][O]nstabler.wa[C]he" bind "F5" "snapshot" bind "F6" "say argh... sry for tK/tA" bind "F11" "retry" bind "PGDN" "+lookdown" bind "MWHEELDOWN" "invnext; +attack; wait; -attack" bind "MWHEELUP" "invprev; +attack; wait; -attack" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "prone" bind "MOUSE4" "+reload" bind "MOUSE5" "+use" bind "PAUSE" "pause" _ah "0" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "0.000000" bottomcolor "6" brightness "1" cl_allowdownload "1" cl_allowupload "0" cl_autoreload "1" cl_backspeed "500" cl_bulletejects "1" cl_cmdbackup "61" cl_cmdrate "30" cl_corpsestay "10" cl_cutscenes "1" cl_dlmax "768" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "0" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_himodels "1" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lc "1" cl_logocolor "#Valve_Blue" cl_logofile "lambda" cl_lw "1" cl_numshotrubble "5" cl_particlefx "2" cl_timeout "35" cl_updaterate "20" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "0" con_color "255 255 255" console "1" crosshair "0" dodcredits "0" fps_max "121" fps_modem "0" gamma "3" gl_dither "0" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "0" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "100" name "fEz" net_graph "3" net_graphpos "0" net_scale "0" r_bmodelhighfrac "5" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "20.00000" skin "" suitvolume "0.400000" sv_aim "1" sv_voiceenable "0" team "" topcolor "30" viewsize "120.000000" voice_enable "0" voice_forcemicrecord "1.000000" voice_modenable "1" voice_scale "2.000000" volume "1.000000" +mlook +jlook |
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#8 |
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Erfahrener Benutzer
Schlexianer
Registriert seit: 27.08.2005
Beiträge: 3.752
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config.cfg
Code:
// This file is (not) overwritten whenever you change your user settings in the game. // Added custom configurations to the file "userconfig.cfg". exec userconfig.cfg userconfig.cfg Code:
// best cfg ever // [last update 9.10.2k5] // (c) caZZper exec autoexec.cfg exec alias.cfg exec misc.cfg exec bind.cfg exec mouse.cfg exec record.cfg exec clan.cfg exec violence.cfg exec netsettings.cfg exec last.cfg |
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#9 |
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Erfahrener Benutzer
Zocker
Registriert seit: 21.08.2003
Beiträge: 479
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so hat es mein clankollege auch ;-) das is mir zu freakig ;)
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#10 |
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Erfahrener Benutzer
Freak
Registriert seit: 20.04.2003
Beiträge: 1.060
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kann mich da ZZ nur anschließen ;) Ordnung muss sein
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#11 |
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Neuer Benutzer
Anfänger
Registriert seit: 05.03.2006
Beiträge: 19
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hai, ich bin ein cfg noob und hab mir diese cfg aus diversen foren zusammen gebastelt. kann mir wer sagen was gut oder schlecht ist und noch ein paar tipps geben.
thx die bindings hab ich mal weggelassen. _ah "0" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "3.000000" cl_allowdownload "1" cl_allowupload "0" cl_autoreload "1" cl_backspeed "400" cl_bob "0" cl_bobcycle "0.8" cl_bobup "0" cl_bulletejects "0" cl_cmdbackup "2" cl_cmdrate "20" cl_corpsestay "0" cl_cutscenes "1" cl_dlmax "2048" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "0" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_forcepreload "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_giblife "0" cl_himodels "1.000000" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lagcompensation "1" cl_lb "0" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_latency "-50" cl_numshotrubble "5" cl_particlefx "0" cl_pitchspeed "225" cl_pitchdown "89" cl_pitchup "89 cl_rate "9999" cl_resend "6" cl_timeout "9999" cl_updaterate "20" cl_vsmoothing "0.05" cl_weatherdis "0" cl_xhair_style "0" con_color "128 255 0" console "1.000000" crosshair "1.000000" dodcredits "0" developer "1" ex_extrapmax "1.2; alias ex_extrapmax" ex_interp 0.029; alias ex_interp" fps_max "101" fps_modem "0" fastsprites "0" fog_enable "0" fog_enable_water_fog "0" fog_enableskybox "0" gamma "8.000000" gl_clear "0" gl_cull "1" gl_keeptjunctions "0" gl_lightholes "0" gl_wateramp "0" gl_alphamin "0.25" gl_max_size "128" gl_dither "0" gl_flipmatrix "0" gl_fog "0" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1.000000" hpk_maxsize "0.1" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_takesshots "1" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "1" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" max_shells "0" max_smokepuffs "0" model "gordon" MP3FadeTime "2.0" MP3Volume "0.300000" mp_decals "300.000000" name "ich" net_graph "3" net_graphpos "1" net_scale "5" rate "7500" r_shadows "0" r_bmodelhighfrac "5.0" r_detailtextures "0" r_dynamic "0" r_lighholes "0" r_lightmap "0" r_mmx "1" r_sse "1" r_sse2 "1" r_3dnow "1" r_fastzreject "1" s_a3d "0" s_automax_distance "1000" s_automin_distance "2" s_bloat "2.0" s_distance "100000000000" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "2000.0" s_min_distance "2" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "6.040000" skin "" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" sv_cheats "0.000000" team "" topcolor "30" violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "1.450000" +mlook +map exec userconfig.cfg |
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#12 |
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Super-Moderator
Schlexianer
Registriert seit: 27.04.2003
Beiträge: 3.734
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rate "7500" auf rate "25000" ändern für weniger chocke!
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#13 |
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Erfahrener Benutzer
Rul0r
Registriert seit: 30.01.2004
Beiträge: 1.530
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valve.rc
naja eher Default! |
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